Motion Games: The Future of Video Games???

As someone that has been playing video games from a very young age, I have seen the NHL games of Sega Genesis all the way up to the Madden games of the Wii. However, this new movement in the video game world is something that I find very troubling.

When the Wii first came out, it was a revolutionary idea. People could actually move around and play video games while their character on the screen would mimic their every physical move. This was the coolest thing for me: I could play baseball or bowl by actually imitating the motion.

Sadly, as I enter Best Buy or Target now a days, I have seen (as I am sure many of you have) that Xbox, PS3, and other future gaming systems have picked up on this motion idea.

I would like to pose 2 questions:

1) Does this influx of motion on gaming systems spell the end for something like the Wii? Personally, I think the Wii will remain a leader in the motion-gaming world because it has a more family-friendly focus than the other systems. However, the violent games do tend to tell so more so Nintendo may need to up the ante.

2) Is this the future of video games? Are we about to be freed of the joystick and circle, triangle, and square buttons and ushered into the world of the nunchuck? Furthermore, could things like a Mii and other types of Avatar just replace human interaction altogether (think the movie Surrogates). I feel that bowling alleys, parks, or any other form of entertainment could take a hit the same way Blockbuster and Hollywood Video did with the Netflix explosion because why go play outside when you could play the game in front of a TV?
Please comment back because I would like to hear some feedback on this as I know there are many schools of thought on this issue. See everyone tomorrow!

4 Comments (+add yours?)

  1. Alex Rich
    Jan 14, 2011 @ 22:03:54

    This is a very interesting and thought provoking post. Until the recent release of XBOX Kinetics, I had not noticed the large strides motion based video games are taking and had not thought about the implications these strides have on traditional controller based games. Although motion games are beginning to eat away at the market share of traditional game and are now very much so a dominate presence in the gaming world, I am confident that traditional games will be able to maintain their foothold because motion games can not provide gamers with effortless entertainment. Your typical gamer wants to enjoy his or her gaming experience from the comfort of his or her couch. The typical gamer does not want to be frantically flailing his or her arms and breaking a sweat during their gaming experience. Although motion games represent significant technological and progress and offer gamers novel and exiting experiences, because they require so much effort I doubt they will ever entirely replace traditional games.


  2. ltrevino
    Jan 16, 2011 @ 21:32:09

    Considering that people tend to have more than one console, I don’t think the Wii will suffer from the increase in other motion-based video games on other consoles. This is part of what makes gaming exciting: the XBOX, Wii, and PS3 each have their own interpretation on how to incorporate motion into their games.

    There are some games and genres where motion controls are just not sufficient and probably inhibit the player. For instance, is it fitting to use motion controls in a sports game (basketball, football, hockey)? or first person shooters? This is why I think traditional controller game will endure. With the introduction of Wii Motion Plus, movements in the game match player movements more closely than before, but will this affect player performance? At least for me, I get frustrated when a game requires full motion control (not just a flick of the wrist) and the movement is read incorrectly, causing me to lose points. In order for motion gaming to be the future of gaming, continued improvement of motion controls is necessary. Also is a game really motion based if the player is just pointing and clicking at objects on the screen? It will be interesting to see where motion-based gaming goes from here.
    -Liana Trevino


  3. sharp2011
    Jan 17, 2011 @ 12:57:11

    Great post! For me, “motion” games I have played so far are not enjoyable. I tried playing Wii Tennis a while ago, and was completely frustrated by it. It was too unrealistic to me, as a tennis player, I wanted to swing the racket, not just do a little wrist flick.

    That said, it sounds like the new kinect system might be more accurate, and actually let someone get excited about playing a game in real life. I know that whenever I used to play a tennis video game (Topspin comes to mind), I would want to go out and play the sport in real life. These sorts of better, more realistic games might be advantageous for those who are unable to play the sport in real life due to one disadvantage or another. That said, I can’t help but think, “why play a basketball game on kinect when you can call up your friend and play it in real life?”


  4. bfranks
    Jan 18, 2011 @ 02:26:17

    I have a similar view to Wii games, I find them boring, repetitive, and unchallenging. The flick of the wrist techinque is definitely frustrating, and the game doesn’t process your motion if you move the controller faster than Rex Ryan can run.

    Do you think though, that major advances in motion gaming could help teach sports? Take tennis as an example, what if the game was sensitive enough to teach you to swing in a perfect motion, and it could correct your motion until you got it right? Could learning tennis technique via a video game be translated onto the real court? Of course there would be a new issue of timing the ball in real tennis, but if you knew the proper technique wouldn’t it speed up the learning process of the game?

    I think motion gaming is a great concept, and it can only get better. I think it promotes the idea of putting yourself in the game much more than designing a character, because you literally are in the game, eg. in Madden, if you are able to play as the QB and throw properly, who wouldn’t want to feel like a starting NFL QB? I hope to see a lot of research going into advancing motion gaming.


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