“Gamifying” Grades in Class

Unless you are totally not paying attention, you are aware that we are using a “game-based” grading system in EDUC 222. As I mentioned in the first class meeting, I was inspired to try this out by reading a blog post about a class taught by Lee Sheldon on MMORPGs in the Department of Telecommunications at Indiana University that uses a similar system. There have been a spate of blog posts about this kind of grading system recently, and I thought you might appreciate some “behind-the-scenes” considerations. As always, your feedback and input on our grading system is welcomed!

How to ‘Gamify’ your class Website” by Anastasia Salter in the Chronicle of Higher Education (this is basically the newspaper of higher education.

Gamifying Homework” by Jason Jones, also in the Chronicle.

And an interesting “post-mortem” on the IU class… do you agree with the students’ feedback on the grading system in that course? What would you change about the grading system in our course?


2 Comments (+add yours?)

  1. Anthony
    Feb 23, 2011 @ 10:33:12

    Hey Barry, do you know of any courses or researchers doing this kind of thng in a non-computer science, information science, or educational science course? It’s an obvious step to take in, say, a class about MMORPPGs or Videgames and Learning. But do you think this would be accepted outside of these realms?


  2. barryfishman
    Feb 23, 2011 @ 11:01:25

    I don’t know of any other classes doing this besides the ones mentioned – but I don’t see why it wouldn’t work equally well in just about any domain!


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