Kinder, Gentler Video Games May Actually Be Good For Players

http://www.sciencedaily.com/releases/2011/06/110606113403.htmIs this believable??

I read a recent articles that says how some people believe playing violent video games can make the person playing more aggressive and violent, the opposite can happen as well.  The articles talks about how game players can choose games that will provide a positive experience as well.  An example of a relxing game would be “Endless Ocean”, the articles states.  In this game, players take the role of a scuba diver, exploring an ocean habitat for sea life and sunken treasure.  Along they way, they encounter a variety of marine species during the game, including sharks.  But in this game, these sharks don’t harm the scuba diver, as they might in a violent video game.  Two studeis were done at Ohio State (ew), to see if playing relazing computer games would actually make a person feel more relaxed, and put them in a better mood.  I will paste the link to the article so anyone can read about the studies.

In the end, the results were quite clear, according to the article.  Relaxing video games made people kinder and less aggressive.  Do you believe this??  I’d love to hear comments!

Why Most People Don’t Finish Video Games

http://articles.cnn.com/2011-08-17/tech/finishing.videogames.snow_1_red-dead-redemption-entertainment-software-association-avid-gamers?_s=PM:TECH

I found this article from 2011 and thought it was really interesting when I read it. It talks about how video games are not being finished completely.  A production contractor for Activision, Keith Fuller stated “What I’ve been told as a blanket expectation is that 90% of players who start your game will never see the end of it unless they watch a clip on YouTube.  It’s not just dull games that go unfinished the article states.  Just last year, only 10% of avid gamers completed the final mission in Red Dead Redemption, shocking right??  And this was according to the VP of marketing at Raptr, which tracks more than 23 million gaming sessions.  The question the article poses is who’s to blame for this problem?  The developer or the player?  Or maybe it’s our culture?  The answer, the article states, is all of the above.  I pasted the article above so anyone can read the rest of it!  It’s so interesting!

Video games are good for children

http://www.guardian.co.uk/technology/2009/feb/12/computer-games-eu-study

I found this really interesting article today.  It is from a couple of years ago but very interesting.  The articles is all about how video games are actually good for children, and not rotting their brains as many parents may believe.  As Professor Fishman has said many times in class, there is no firm proof that playing violent video games have a negative impact on children’s behavior, contrary to fears about violent reputation of some games.  Video games actually can stimulate learning of facts and skills such as strategic thinking, creativity, cooperation and innovative thinking.

The article goes on to talk about how there was a study that called for schools across Europe to consider using games for educational purposes and wanted parents to take a greater interest in them.  The findings came as a surprise to supporters of tougher regulation of computer games, some of which have been blamed for influencing violent crime among children.

If you want to read about the findings, I posted the link at the top! They are quite interesting.

A New School Teaches Students Through Videogames

http://www.popsci.com/entertainment-amp-gaming/article/2009-12/new-school-teaches-students-through-videogames

I was just wasting time on the internet and came across this really cool article!  A school opened up last September in MAnhattan, called The Quest to Learn.  This school welcomed the first class of sixth-graders who will actually learn almost everything through videogame-inspired activities.  The article talks about how video games have outperformed teachers in that they can actually keep the attention of the children.  Katie Salen, designer of Quest said “they drop kids in to complex problems where they fail and fail, but they try again and again.”  This is exactly what Gee had talked about with risk taking in video games.  Taking risks and failing makes a person want to keep trying until they no longer fail, and this is what keeps the kids so engaged.

A class of 72 students were split into four groups that would rotate through five courses throughout the day: Codeworlds (math/english), Being, Space and Place (social studies/English), The Way Things Work (math/science), Sports for the Mind (game design), and Wellness (health/PE).  Students learn by doing group projects and working together.  This school has a model that draws on 30 years of research showing that people learn best when they are in a social context that puts new knowledge to use.  An example given in the article is that kids will learn more by “pretending to be Spartan spies gathering intel on Athens than by memorizing facts about ancient Greece.”

The plan for this current class is to attend Quest through high school, adding more people every year.  A New York City Department of Education director Gregg Betheil said “We need a new ways to creat a passion for learning.”  He believes that this type of learning is “a chance worth taking.”

I thought this article was awesome, and I think it would be so school to attend a school like this.  Maybe this will be the new way of learning some day!  I posted the link at the top if you want to read the whole article.

Video Games Key To Ward Off Alzheimer’s?

I was looking through the Yahoo news and came across something I thought was so interesting!  A 100-year-old, Kathleen Connell, likes to thank Nintendo DS for her newly sharpened mind.  She is claiming that her Nintendo DS helps her memory stay in “good shape”, and before she started playing on her device she really had trouble remembering things.  One thing she was very proud of is the mental age she scored, a 64, on her Brain Trainer game, which is a really good score for someone aged 100 years, if you ask me. Researchers from the University of California say that they may have found a connection between certain activities that stimulate one’s brain and levels of a particular protein that is thought to cause Alzheimer’s disease.  Of course they are not saying it is just the Brain Trainer Game that stimulates the brain, however, this certain game does seem to work for Connell.  She speaks so highly of this device, one in which keeps her brain so highly active.  It would be interesting to find out more about the connections between video games and memory!

http://news.yahoo.com/100-old-nintendo-ds-addict-attributes-sharp-mind-062548385.html

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