Cheating.. a good thing?

With the topic of cheating at the forefront of this week’s discussion, I happened to find a very intriguing article on the matter.  Associate Professor, Mia Consalvo at Ohio University has done research on the topic of cheating an has provided her own views of the benefits of cheating in the following article.  It is a very interesting read and it stresses that cheating in video games, such as searching for cheat codes and such exemplifies how a gamer wants to ‘learn’ more and discover or unlock more rewards that the game has to offer.  Also, being stuck on a level, or on a math problem in the real world does not further the knowledge and learning for a person.  Also, many times teachers tell students to do work by themselves and do not get help from others, well in video games it is acceptable to help others to complete levels and further themselves in the game.  Why not bring this mentality to the classroom as it would make the classroom environment from enjoyable and unified.  Below is the link to this article and I believe it is a very interesting read that is relevant to our week’s discussions.

Are studies related to video games and violence biased?

In class we have talked about many different opinions surrounding the issue of do video games correlate to violent behaviors in children and young kids.  The attached article talks about another issue that relates to this dilemma.  The articles discusses whether these conducted studies exhibit a degree of bias.  Patrick Kierkegaard has been a large contributor to opinions on this issue and he has given reason to make people believe that these studies that show video games and violence are correlated are unreliable.  He continues to state that since the early 1990’s statistics show that even though video game use has skyrocketed over the years, the incidence of violent crimes has decreased.  If you would like to read a bit more on this issue, below is the link that will send you to this article.